When you have granted permission, the wearer must "discover" it before it can be used. Once discovered, the wearer can accept the offer, decline the offer, or do nothing (undecided). The wearer's choice is recorded and appears both under Permission Result on your Keys page and on your wearer's History page. Each permission you grant can only be accepted or declined once.
Straight "yes" permissions and windows can be used with the games found at " Features/Options." The games that are available for a given wearer, depend on whether the wearer has a Keysafe, and in some caes, which Keysafe model. In that event, accepting your offer means your wearer has a chance to play a game with a chance of winning that you choose under "Game Odds." You wearer will get released only if he wins the game.
You can also set a series of windows AND a game in one step by choosing one of the pre-set games found under the "Presets" link. More information about these games can be found by clicking on the "Preset" link itself.
You can change your mind at anytime, for example to withdraw a permission that you previously granted, before it is used. You can also verbally set conditions on the permission (e.g. - "you have 5 minutes then must relock") by using the "Message to:" field.
By chosing between "window-hide" and "window-show" you are either hiding the
next window's start and duration values or displaying them to the wearer. When
you hide them, the wearer will need to check fequently in order find the hidden windows.
Use the "window-show" choice, when you want the wearer to have permission(s) at
certain specific times, but you are not wanting the wearer to have to search to
discover them.
V 2.0 - 12/16/12